Finally! After so many sleepless nights and hardcore testing, the full version of Subterranean Starfield is out. There are bound to be bugs and issues but fffs, we tried! Thank you Dalph and Konrad for the intense testing, we really appreciate it! Download it over here~
There is also an entire board for the Luna Engine should you encounter any compatibility issues! Make sure to tell us about it :D
Now that Luna Engine is out of the way, hopefully I can make more free resources <3
After a year of development, we’re happy to say we’re almost done! You can now check the sample version of Luna Engine over here! Or if you’re a forum person, it’s also in RPG Maker Web!
First of all, thank you to the awesome person who donated! I love you man ;-;
Here’s a new version of the CTB with some fixes! Please give a warm thanks to AwesomeCool and Yami-chan for all the help they gave! The script page is also updated. It fixes the following things:
1. If the enemy can’t make any actions it crashes (example would be a monster without mana thus can’t using abilities) – line 203 the error occurs due to current_action being nil.
2. States do not expire nor does damage tick from them.
3. Forced actions do not work.
4. Set an enemies agility to 999 (kept rest the same) and order didn’t change at all (at first it looked like it was going to till after the first action when the bar changed to its normal order)
Bug that needs to be fixed:
The order is sometimes wrong (I noticed this with the slime I gave various different skills to that all have different speeds set. Making me believe that skills with different speeds on one character will throw off the order bar).
Enjoy and Good Luck with your Indie Game Contest entries thingmajingers too!
I told you guys I have a surprise this June… ;w;
Hey everyone, again it’s been a while, lol ;~;
There’s no material updates for now, but I plan to submit some over here around June! Hopefully I can make it.
A surreal, exploration, horror RPG.
Travel between new (old) worlds and uncover new (old) mysteries
with your new (old) friends! ♥
OMORI is a surreal psychological horror RPGmaker game.
You must travel between two worlds, both welcoming, both concealing the same secrets.
Meet new (old) people, fight new (old) enemies, explore your own memories, and uncover some hidden truths along the way (although you wish you hadn’t.)
When the time comes, you can only choose one.
Which world is more real? You decide, I guess.
First, here you go! If you want to check out their individual pages, then go to Materials page. Custom should have Little Red Riding Hood and Alice in Wonderland. While Icons should have the icons I made.
Also have some Tall RTP I’ve been working on! Non-commercial, credit Caz too. If you want commercial usage then contact me.